();XYZ direction = steelLine.Direction;
XYZ verticalVector = RotateTo(direction, -Math.PI / 2.0, XYZ.BasisZ);
XYZ leftEdgePt = ptList[j].Item1 + verticalVector.Normalize() * edge;
XYZ rightEdgePt = ptList[j].Item2 + verticalVector.Normalize() * edge;
Line leftEdgeLine = Line.CreateBound(leftEdgePt, ptList[j].Item1);
Line rightEdgeLine = Line.CreateBound(ptList[j].Item2, rightEdgePt);
curves.Add(leftEdgeLine);
curves.Add(steelLine);
curves.Add(rightEdgeLine);
XYZ normal = XYZ.BasisZ;
RebarBarType bartype = new FilteredElementCollector(doc).OfClass(typeof(RebarBarType)).FirstOrDefault(t => t.Name == SystemInfoConfig.SteelTypeName) as RebarBarType;
var instanceFitler = new ElementClassFilter(typeof(Floor));
var collector = new FilteredElementCollector(doc);
Element host = collector.WherePasses(instanceFitler).FirstOrDefault();
Rebar newRebar = Rebar.CreateFromCurves(doc, RebarStyle.Standard, bartype, null, null, host, normal, curves, RebarHookOrientation.Left, RebarHookOrientation.Left, true, true);
}
transT.Commit();
最后的效果,如下图所示:
由于想在俯视图上能看到这些钢筋,所以在画的时候,故意将钢筋的Z坐标稍微调高了一点,使得钢筋不在楼板中,以便看到效果,红色显示的就是所画的钢筋。
楼主是初学者,有缺漏或者不对的地方,欢迎大家补充和纠正。